According to the new market research report by IndustryARC titled “Augmented Reality and Virtual Reality Market: By Type (Gamers & Gaming Devices); By Product (Hardware, Software, and Accessories); By Technology (RFID, GPS, Motion Tracking); By Devices (Mobiles, Tablets, PCs, and others); By Distribution Channel (Traditional Stores and Online Stores) & Geography (2018-2023)”, the market is driven by the growing popularity and integration of AR and VR technologies in mobile phones and other wearable devices.
Americas hold the largest market share in the Augmented Reality and Virtual Reality Market in Gaming Industry Market
Americas region holds the largest market share in the Augmented Reality and Virtual Reality Market. However, APAC accounts for highest growth in the AR and VR Market in Gaming Industry. The Gaming industry of APAC is expected to account close to 40% of the share due to large number of gamers in the region, especially in China, which accounted highest share in 2017.
Selected Impact Analysis Done in the Full Report
- AR and VR technologies have transmogrified the gaming industry in an unequivocally distinguished manner. Augmented and Virtual Reality is growing at a fast pace in a world which is predominantly driven by electric and electronic devices such as mobile phones and tablets.
- Now that the AR and VR combination has raised expectations all over, many gaming giants across the world such as NVIDIA and Sony are investing heavily in research and development of AR and VR technologies to reach those expectations.
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Selected Driving Factors Mentioned in the Full Report:
- Increasing adoption of game design element has led companies to be more productive in terms of innovative technologies and softwares. This is considered to be the major driver of the market.
- In Devices Segment, mobile phones stood as the fastest growing subset with an estimated CAGR of 35% during the forecast period.
- The growing availability of headsets that support the AR and VR technologies is expected to accelerate the growth during the forecast period.
- The recently launched location based AR game -Pokeman GO became massive success overnight which has been downloaded over 80 million times within the first month of its launch.
- Crowdfunding by start-ups to develop nascent applications and devices is now considered to be the major trend that stays for a while.
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Key players of Augmented Reality and Virtual Reality Market in Gaming Industry Market:
- Microsoft, Google, Apple, and Sony are considered to be the key players of Augmented Reality and Virtual Reality Market in Gaming Industry.
M&As
- NVIDIA has acquired PGI in July 2013. In 2017, NVIDIA further modern Artificial Intelligence with GPU deep learning, Volta.
Augmented Reality and Virtual Reality Market in Gaming Industry Market Report is Segmented as Below:
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Type:
- Gamers
- Gaming Devices
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Product
- Hardware
- Software
- Accessories
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Technology
- RFID
- GPS
- Motion Tracking
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Distribution Channel
- Traditional Stores
- Online Stores
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Geography (Covers 12 + Countries)
- Augmented Reality and Virtual Reality Market in Gaming Industry Market By Entropy
Companies Cited/Referenced/Interviewed:
- Google, HTC, Sony Corporation, and Samsung are considered to be the key players of the Augmented Reality and Virtual Reality Market in Gaming Industry.
Related Reports
- Augmented and Virtual Reality Market
- Industry 4.0 Market
What can you expect from the report?
The Augmented Reality and Virtual Reality Market in Gaming Industry Market is prepared with the main agenda to cover the following 20 points:
- Market Size by Product Categories
- Market trends
- Manufacturer Landscape
- Distributor Landscape
- Pricing Analysis
- Top 10 End user Analysis
- Product Benchmarking
- Product Developments
- Mergers & Acquisition Analysis
- Patent Analysis
- Demand Analysis (By Revenue & Volume)
- Country level Analysis (15+)
- Competitor Analysis
- Market Shares Analysis
- Value Chain Analysis
- Supply Chain Analysis
- Strategic Analysis
- Current & Future Market Landscape Analysis
- Opportunity Analysis
- Revenue and Volume Analysis
FAQs:
Does IndustryARC publish country, geography or application based reports in Augmented Reality and Virtual Reality Market in Gaming Industry Market?
Yes, we do have separate reports as mentioned below:
- Americas Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Europe Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- APAC Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- RoW Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Gamers Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Gaming Devices Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Hardware Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Software Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Accessories Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- RFID Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- GPS Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Motion Tracking Market for Augmented Reality and Virtual Reality Market in Gaming Industry(2018-2023)
- Mobiles Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Tablets Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Traditional Stores Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
- Online Stores Market for Augmented Reality and Virtual Reality Market in Gaming Industry (2018-2023)
Yes, we can customize the report by extracting data from our database of reports and annual subscription databases. We can provide the following free customization:
- Increase the level of data in application or end user industry.
- Increase the number of countries in geography chapter.
- Find out market shares for other smaller companies or companies which are of interest to you.
- Company profiles can be requested based on your interest.
- Patent analysis, pricing, product analysis, product benchmarking, value and supply chain analysis can be requested for a country or end use segment.
Any other major customizations can be discussed with our team, we can provide a separate quote based on your requirement. You can drop in an e-mail to sales@industryarc.com to more about our consulting services.
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